Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
Include |
#include "IPropertyAccessEditor.h" |
enum EPropertyAccessCompatibility
{
Incompatible,
Compatible,
Promotable,
}
Name |
Description |
---|---|
Incompatible |
Properties are incompatible. |
Compatible |
Properties are directly compatible. |
Promotable |
Properties can be copied with a simple type promotion. |
Enum describing property compatibility