Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/GroupActor.h |
Include |
#include "Editor/GroupActor.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/GroupActor.cpp |
Returns the highest found root for the given actor or null if one is not found. Qualifications of root can be specified via optional parameters.
The topmost group actor for this actor. Returns null if none exists using the given conditions.
Parameter |
Description |
---|---|
InActor |
Actor to find a group root for. |
bMustBeLocked |
Flag designating to only return the topmost locked group. |
bMustBeSelected |
Flag designating to only return the topmost selected group. |
bMustBeUnlocked |
Flag designating to only return the topmost unlocked group. |
bMustBeUnselected |
Flag designating to only return the topmost unselected group. |