AGroupActor::SelectGroupsInSelection

Reselects any valid groups based on current editor selection

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/GroupActor.h

Include

#include "Editor/GroupActor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/GroupActor.cpp

Syntax

static void SelectGroupsInSelection()

Remarks

Reselects any valid groups based on current editor selection

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