EPasteTo

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

enum EPasteTo
{
    PT_OriginalLocation    = 0,
    PT_Here                = 1,
    PT_WorldOrigin         = 2,
}

Values

Name

Description

PT_OriginalLocation

PT_Here

PT_WorldOrigin

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