FAssetReferenceFilterContext

Struct used in filtering allowed references between assets.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

struct FAssetReferenceFilterContext

Remarks

Struct used in filtering allowed references between assets. Passes context about the referencers to game-level filters

Variables

Name Description

Public variable

TArray< FAssetD...

 

ReferencingAssets

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