Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
struct FCachedActorLabels
A cache of actor labels
Name | Description | |
---|---|---|
|
FCachedActorLabels() |
Default constructor - does not populate the array |
|
FCachedActorLabels |
Constructor that populates the set of actor names |