FPreviewPlatformInfo::GetEffectivePreviewFeatureLevel

Returns the preview feature level if active, or GMaxRHIFeatureLevel otherwise

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

ERHIFeatureLevel::Type GetEffectivePreviewFeatureLevel() const

Remarks

Returns the preview feature level if active, or GMaxRHIFeatureLevel otherwise

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