Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h |
Include |
#include "Editor/PropertyEditorTestObject.h" |
struct FPropertyEditorTestBasicStruct
This structs properties should be pushed out to categories inside its parent category unless it is in an array
Name | Description | ||
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float |
FloatPropertyInsideAStruct |
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InnerStruct |
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IntPropertyInsideAStruct |
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UObject * |
ObjectPropertyInsideAStruct |
Name | Description | |
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FPropertyEditorTestBasicStruct() |