FTemplateMapInfo

Used during asset renaming/duplication to specify class-specific package/group targets.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h

Include

#include "Editor/UnrealEdEngine.h"

Syntax

struct FTemplateMapInfo

Remarks

Used during asset renaming/duplication to specify class-specific package/group targets.

Variables

Name Description

Public variable

FString

 

Map

The object path to the template map

Public variable

UTexture2D *...

 

ThumbnailTexture

The Texture2D associated with this map template

Constructors

Name Description

Public function

FTemplateMapInfo()

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