FTransaction::FObjectRecord::FReader::Preload

Tells the archive to attempt to preload the specified object so data can be loaded out of it.

Windows
MacOS
Linux

Override Hierarchy

FArchive::Preload()

FTransaction::FObjectRecord::FReader::Preload()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Syntax

virtual void Preload
(
    UObject * Object
)

Remarks

Tells the archive to attempt to preload the specified object so data can be loaded out of it.

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