FReader
Transfers data from an array.
Module
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UnrealEd
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Header
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/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h
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Include
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#include "Editor/Transactor.h"
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Transfers data from an array.
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void
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Seek
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Attempts to set the current offset into backing data storage, this will do nothing if there is no storage.
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Overridden from FArchiveState
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int64
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Tell()
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Returns the current location within the backing data storage, which can possibly be passed to Seek later to restore a read/write location.
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