FTransaction::FObjectRecord::FWriter::FWriter

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Syntax

FWriter
(
    FSerializedObject & InSerializedObject,
    bool bWantBinarySerialization,
    TArrayView< const FProperty * > InPropertiesToSerialize
)

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