FTransaction::FObjectRecord::SerializeContents

Functions.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp

Syntax

void SerializeContents
(
    FArchive & Ar,
    int32 InOper
)

Remarks

Functions.

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