UEditorEngine::AddPackagesToDefaultChangelist

Adds provided package to a default changelist

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

void AddPackagesToDefaultChangelist
(
    TArray< FString > & InPackageNames
)

Remarks

Adds provided package to a default changelist

Parameters

Parameter

Description

PackageNames

Filenames of the packages after they will be saved (not necessarily the same as the filename of the first param in the event of a rename)

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