UEditorEngine::BroadcastEndCameraMovement

Called when the camera viewed through the viewport has been moved by the editor

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

void BroadcastEndCameraMovement
(
    UObject & Object
) const

Remarks

Called when the camera viewed through the viewport has been moved by the editor

Parameters

Parameter

Description

Object

The camera that moved

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