UEditorEngine::BuildLighting

Builds lighting information depending on passed in options.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingSystem.cpp

Syntax

void BuildLighting
(
    const class FLightingBuildOptions & Options
)

Remarks

Builds lighting information depending on passed in options.

Parameters

Parameter

Description

Options

Options determining on what and how lighting is built

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