Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp |
Builds a URL for game spawned by the editor (not including map name!).
The URL for the game
Parameter |
Description |
---|---|
MapName |
The name of the map to put into the URL |
bSpecatorMode |
If true, the player starts in spectator mode |
AdditionalURLOptions |
Additional URL Options to append (e.g, ?OptionX?OptionY). This is in addition to InEditorGameURLOptions. |