Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
bool CanCopySelectedActorsToClipboard
(
UWorld * InWorld,
FCopySelectedInfo * OutCopySelected
)
Checks to see whether it's possible to perform a copy operation on the selected actors.
true if it's possible to do a copy operation based on the selection
Parameter |
Description |
---|---|
InWorld |
World to get the selected actors from |
OutCopySelected |
Can be NULL, copies the internal results of the copy check to this struct |