Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
bool CanSyncToContentBrowser()
Checks if the slected objects contain something to browse to
true if any of the selected objects contains something that can be browsed to