UEditorEngine::CleanupPIEOnlineSessions

Destroy any online subsystems generated by PIE

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

void CleanupPIEOnlineSessions
(
    TArray< FName > OnlineIdentifiers
)

Remarks

Destroy any online subsystems generated by PIE

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss