UEditorEngine::ConvertLightActors

Converts passed in light actors into new actors of another type.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

void ConvertLightActors
(
    UClass * ConvertToClass
)

Remarks

Converts passed in light actors into new actors of another type.

This replaces the old actor with the new actor. Most properties of the old actor that can be copied are copied to the new actor during this process. Properties that can be copied are ones found in a common superclass between the actor to convert and the new class. Common light component properties between the two classes are also copied

Parameters

Parameter

Description

ConvertToClass

The light class we are going to convert to.

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