UEditorEngine::CreateInnerProcessPIEGameInstance

Create a new GameInstance for PIE with the specified parameters.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

virtual UGameInstance * CreateInnerProcessPIEGameInstance
(
    FRequestPlaySessionParams & InParams,
    const FGameInstancePIEParameters & InPIEParameters,
    int32 InPIEInstanceIndex
)

Remarks

Create a new GameInstance for PIE with the specified parameters.

Creates an GameInstance with the given settings. A window is created if this isn't a server.

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