UEditorEngine::EditObject

Opens the objects specialized editor (Same as double clicking on the item in the content browser)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

void EditObject
(
    UObject * ObjectToEdit
)

Remarks

Opens the objects specialized editor (Same as double clicking on the item in the content browser)

Parameters

Parameter

Description

ObjectToEdit

The object to open the editor for

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