Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
Opens the objects specialized editor (Same as double clicking on the item in the content browser)
Parameter |
Description |
---|---|
ObjectToEdit |
The object to open the editor for |