| TBaseMulticastDelegate_NoParams< void >
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
class FBlueprintReinstanced : public TBaseMulticastDelegate_NoParams< void >
Called by the blueprint compiler after a blueprint has been compiled and all instances replaced, but prior to garbage collection.