| TBaseMulticastDelegate_OneParam< void, const class ALODActor * >
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
class FHLODMeshBuildEvent : public TBaseMulticastDelegate_OneParam< void, const class ALODActor * >
Editor-only event triggered when a HLOD Actor's mesh is build