UEditorEngine::FocusNextPIEWorld

Windows
MacOS
Linux

Override Hierarchy

UEngine::FocusNextPIEWorld()

UEditorEngine::FocusNextPIEWorld()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

virtual void FocusNextPIEWorld
(
    UWorld * CurrentPieWorld,
    bool previous
)

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