Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
ERHIFeatureLevel::Type GetActiveFeatureLevelPreviewType() const
Return the active feature level. This will be the chosen Settings->Preview Rendering Level if the Preview Mode button is highlighted or SM5 if the Preview Mode button has been clicked and isn't highlighted.