UEditorEngine::GetActiveFeatureLevelPreviewType

Return the active feature level.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

ERHIFeatureLevel::Type GetActiveFeatureLevelPreviewType() const

Remarks

Return the active feature level. This will be the chosen Settings->Preview Rendering Level if the Preview Mode button is highlighted or SM5 if the Preview Mode button has been clicked and isn't highlighted.

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