Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
UActorGroupingUtils * GetActorGroupingUtils()
Returns the actor grouping utility class that performs all grouping related tasks This will create the class instance if it doesn't exist.