UEditorEngine::GetEditorSubsystemBase

Get a Subsystem of specified type

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

UEditorSubsystem * GetEditorSubsystemBase
(
    TSubclassOf< UEditorSubsystem > SubsystemClass
) const

Remarks

Get a Subsystem of specified type

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