UEditorEngine::GetFoliageTypesInWorld

Returns list of all foliage types used in the world

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp

Syntax

TArray< UFoliageType * > GetFoliageTypesInWorld
(
    UWorld * InWorld
)

Remarks

Returns list of all foliage types used in the world

Returns

List of all foliage types used in the world

Parameters

Parameter

Description

InWorld

The target world.

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