UEditorEngine::GetSelectedSet

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

USelection * GetSelectedSet
(
    const UClass * Class
) const

Returns

the appropriate selection set for the specified object class.

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