Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp |
void GetWindowSizeAndPositionForInstanceIndex
(
ULevelEditorPlaySettings & InEditorPlaySettings,
const int32 InInstanceIndex,
FIntPoint & OutSize,
FIntPoint & OutPosition
)
Returns the stored position at that index.