UEditorEngine::InitBuilderBrush

Constructs a default cube builder brush, this function MUST be called at the AFTER [UEditorEngine::Init](API\Editor\UnrealEd\Editor\UEditorEngine\Init) in order to guarantee builder brush and other required subsystems exist.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

void InitBuilderBrush
(
    UWorld * InWorld
)

Remarks

Constructs a default cube builder brush, this function MUST be called at the AFTER UEditorEngine::Init in order to guarantee builder brush and other required subsystems exist.

Parameters

Parameter

Description

InWorld

World in which to create the builder brush.

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