Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
Constructs a default cube builder brush, this function MUST be called at the AFTER UEditorEngine::Init in order to guarantee builder brush and other required subsystems exist.
Parameter |
Description |
---|---|
InWorld |
World in which to create the builder brush. |