UEditorEngine::IsPlayingOnLocalPCSession

This chunk is used for Play In New Process.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

bool IsPlayingOnLocalPCSession() const

Remarks

Are we playing on a local PC session?

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