UEditorEngine::IsPlayingWithOnlinePIE

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

bool IsPlayingWithOnlinePIE() const

Returns

true if there are active PIE instances logged into an online platform

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