UEditorEngine::LoadMapListFromIni

Load the list of maps from the given section of the Editor.ini file Supports sections contains other sections - but DOES NOT HANDLE CIRCULAR REFERENCES!!!

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

void LoadMapListFromIni
(
    const FString & InSectionName,
    TArray< FString > & OutMapList
)

Remarks

Load the list of maps from the given section of the Editor.ini file Supports sections contains other sections - but DOES NOT HANDLE CIRCULAR REFERENCES!!!

Parameters

Parameter

Description

InSectionName

The name of the section to load

OutMapList

The list of maps from that section

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