UEditorEngine::MapSelectOperation

Map brush selection virtuals from EditorCsg.cpp.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp

Syntax

virtual void MapSelectOperation
(
    UWorld * InWorld,
    EBrushType BrushType
)

Remarks

Map brush selection virtuals from EditorCsg.cpp.

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