UEditorEngine::OnSwitchWorldsForPIE

Called via a delegate to toggle between the editor and pie world

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

void OnSwitchWorldsForPIE
(
    bool bSwitchToPieWorld,
    UWorld * OverrideWorld
)

Remarks

Called via a delegate to toggle between the editor and pie world

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss