UEditorEngine::OnSwitchWorldsForPIEInstance

Called to switch to a specific PIE instance, where -1 means the editor world

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

void OnSwitchWorldsForPIEInstance
(
    int32 WorldPIEInstance
)

Remarks

Called to switch to a specific PIE instance, where -1 means the editor world

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