UEditorEngine::PackageIsAMapFile

Check whether the specified package file is a map

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp

Syntax

bool PackageIsAMapFile
(
    const TCHAR * PackageFilename,
    FText & OutNotMapReason
)

Remarks

Check whether the specified package file is a map

Returns

true if the package is not a map file

Parameters

Parameter

Description

PackageFilename

The name of the package to check

OutErrorMsg

if an errors occurs, this is the localized reason

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