UEditorEngine::PostCreatePIEWorld

Common init shared by CreatePIEWorldByDuplication and CreatePIEWorldBySavingToTemp

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

void PostCreatePIEWorld
(
    UWorld * InWorld
)

Remarks

Common init shared by CreatePIEWorldByDuplication and CreatePIEWorldBySavingToTemp

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