UEditorEngine::ProcessToggleFreezeCommand

Handles freezing/unfreezing of rendering

Windows
MacOS
Linux

Override Hierarchy

UEngine::ProcessToggleFreezeCommand()

UEditorEngine::ProcessToggleFreezeCommand()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

virtual void ProcessToggleFreezeCommand
(
    UWorld * InWorld
)

Remarks

Handles freezing/unfreezing of rendering

Parameters

Parameter

Description

InWorld

World context

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