| UEditorEngine::RedrawLevelEditingViewports()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Redraws all level editing viewport clients.
Parameter |
Description |
---|---|
bInvalidateHitProxies |
[opt] If true (the default), invalidates cached hit proxies too. |