Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp |
void RequestPlaySession
(
const FRequestPlaySessionParams & InParams
)
Request a play session (Play in Editor, Play in New Process, Launcher) with the configured parameters. See FRequestPlaySessionParams for more details.