UEditorEngine::SelectComponent

Windows
MacOS
Linux

Override Hierarchy

UEditorEngine::SelectComponent()

UUnrealEdEngine::SelectComponent()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Syntax

virtual void SelectComponent
(
    class UActorComponent * Component,
    bool bInSelected,
    bool bNotify,
    bool bSelectEvenIfHidden
)

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