UEditorEngine::ShouldDrawBrushWireframe

Allows the editor to accept or reject the drawing of wire frame brush shapes based on mode and tool.

Windows
MacOS
Linux

Override Hierarchy

UEngine::ShouldDrawBrushWireframe()

UEditorEngine::ShouldDrawBrushWireframe()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp

Syntax

virtual bool ShouldDrawBrushWireframe
(
    AActor * InActor
)

Remarks

Allows the editor to accept or reject the drawing of wire frame brush shapes based on mode and tool.

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