Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
void SnapViewTo
(
const FActorOrComponent & Object
)
Snaps the view of the camera to that of the provided actor.
Parameter |
Description |
---|---|
Actor |
The actor the camera is going to be snapped to. |