UEditorEngine::SnapViewTo

Snaps the view of the camera to that of the provided actor.

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Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp

Syntax

void SnapViewTo
(
    const FActorOrComponent & Object
)

Remarks

Snaps the view of the camera to that of the provided actor.

Parameters

Parameter

Description

Actor

The actor the camera is going to be snapped to.

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