Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp |
Spawns a PlayFromHere playerstart in the given world
true if spawn succeeded, false if failed
Parameter |
Description |
---|---|
World |
The World to spawn in (for PIE this may not be GWorld) |
PlayerStartPIE |
A reference to the resulting PlayerStartPIE actor |
StartLocation |
The location to spawn the player in. |
StartRotation |
The rotation to spawn the player at. |