UEditorEngine::StartPlayUsingLauncherSession

Start a Launcher session with the given parameters.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevelViaLauncher.cpp

Syntax

virtual void StartPlayUsingLauncherSession
(
    FRequestPlaySessionParams & InRequestParams
)

Remarks

Start a Launcher session with the given parameters. Called by StartQueuedPlaySessionRequestImpl based on request settings.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss