Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include |
#include "Editor/EditorEngine.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
bool UpdateSingleViewportClient
(
FEditorViewportClient * InViewportClient,
const bool bInAllowNonRealtimeViewportToDraw,
bool bLinkedOrthoMovement
)
Updates a single viewport
Whether a NON-realtime viewport has updated in this call. Used to help time-slice canvas redraws
Parameter |
Description |
---|---|
Viewport |
the viewport that we're trying to draw |
bInAllowNonRealtimeViewportToDraw |
whether or not to allow non-realtime viewports to update |
bLinkedOrthoMovement |
True if orthographic viewport movement is linked |